• she/her, it/its

Pen name: Delila H. Smith (the H is silent). Thirtysomething trans lesbian, snugglemuffin, girlthing. Devil but in like a catgirl sort of way, perennial emotional wreck, too gay for this. Minors, please don't follow.


carrd with social media links (always up to date)
dizzythevoid.carrd.co/

posts from @dizzy-h-slightly-voided tagged #I don't know anything about Rust bit this sounds awesome

also:

artemis
@artemis

rust's memory ownership model makes way more sense if u aren't already afflicted with computer programmer brain from languages that copy or reference automatically all the time.

u cut out a square and u move it into a box. now u dont have it anymore, its in the box.

but if u cut out another square using the first square as a template (clone()), now u have two squares, u can put one in the box and keep the other for yrself

but of course now its 2 different squares, they arent the same square anymore, changing one doesnt change the other.

and if u lend yr square to yr friend, well, they can do anything they want to the square, and u cant do anything with the square until they give it back to u. but they can't keep it forever because u will be very cross with them if they do.

into()/from() is also very easy: u take yr square and cut off the corners to turn it into() a circle. now u dont have a square anymore, but u do have a circle. Put another way, u created a circle::from() a square.

immutable borrows are probably the least intuitive. are you showing everyone a picture of the square? are you holding the square and letting everyone look at it but they can't touch it? are you letting the touch it but enforcing the no-changes rule with force? who knows.

and for some reason u cant change the square while more than one person is looking at it, because it's an accursed square, and every viewer's minds will shatter if u do. but other than that, it is a perfectly normal square!

(edited to fix an error with from)