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MobileSuitLilah
@MobileSuitLilah

Anytime M2 says they're going to announce something I hope it is an M2STG release of Ibara. This is a probably vain hope that is based 100% on absolutely nothing other than the fact that I want them to do an M2STG release of Ibara and I think it would be pretty neat.

I absolutely hated Ibara the first time I played it. I was in the midst of my run through all the CAVE shmups and I chafed against the different gameplay stylings and the fact that bullets were much harder to see. CAVE hired Shinobu Yagawa after Raizing stopped making STGs and instead of making a CAVE game he kinda just made Battle Garegga again. Garegga-style games are notoriously complex, so going in cold I had a bad time and had no desire to play it again.

Later on I returned to Ibara after learning more about and becoming fascinated by its systems and I started to really enjoy it. I went through a week-long period a year or two back where I was just playing a ton of Ibara and trying to make it as far as I could on one credit. Admittedly I'm still pretty bad at the game, and at Garegga-style games in general, so I could only make it to near the end of Stage 2.

I'm really fond of Ibara for a couple of reasons. I really like the game's aesthetic (wow look at that flyer!) and its soundtrack, but I am also very interested in its complicated underlying systems. The amount of management you have to do to be successful at this game, from knowing routes through stages, medal-chaining, the weird bombing system, being selective about weapon pickups to keep rank down, and the need to suicide to reset rank and manage the game's difficulty is very very complicated and overwhelming and intimidating...but it also means there is a LOT to sink your teeth into, a level of complexity beyond bullet-dodging and muscle memory and pattern-recognition, layers of systems to peel back and come to grips with, and that fascinates me.

Ibara has never gotten a home release beyond the flawed and hard-to-find PS2 port and that's a bummer because it deserves to be more accessible. That's part of why I wish there was an M2STG release, but I also think this game, more than any other CAVE title, would really benefit from the M2STG treatment. M2STG releases do a lot to help peel back the complexity of shmups and help you understand their underlying systems with training modes and various widgets, and Ibara's systems are ripe for that.


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in reply to @MobileSuitLilah's post:

ibara has one of the most brutal second stages out there, especially if you're trying to do all the medal tricks -- hope u can get past it and enjoy the magnificence of the train stage

Ibara disrespectfully gets left out in the cold. I never understood why it has not been a higher priority candidate for a home conversion, other than simply assuming Taito don't project decent returns or that surveys held by M2 kept it out of the running.

I never gave up hope for ESP Ra.De. escaping the arcades and that inexplicably happened after 20 years, so never say never!

Even Pink Sweets/Muchi Muchi Pork have technically gotten more releases than Ibara, since they were included in the CAVE Shooting Collection! I don't get it and it's such a bummer, imo Ibara is far and away the best game Shinobu Yagawa programmed at CAVE, it's so underappreciated. And it's so difficult and complex, I think it would benefit better than most from being available with a fully featured home port.

That is a great point though - if we could get ESP Ra.De. on home consoles then maybe we can get Ibara too!

I would certainly not mind a modern port of those either! I think Pink Sweets is the only CAVE game I haven't managed to credit-feed all the way through, bc MAME kept crashing after the first two or three stages. So I haven't played it much and don't really have much of a grasp of its various systems

Oh, and I forgot to say... the soundtrack rips! Easy to know why when Shinji Osoe (Megaten, Sampling Masters MEGA) is at the helm, responsible for all manner of compositions across Ridge Racer, Tekken and Street Fighter EX series. It's a mid-2000s victory lap, someone at Cave had supremely fine taste.

It's so good! There are many great CAVE game soundtracks (hello to DDP DOJ and DFK, Espgaluda II although I'm biased bc it's the Trans Shmup, Mushi Futari) but Ibara is one of the very very best. It truly gives the game some excellent vibes

HELL yeah, excellent selection! I am pleased to see you have the DDP DFK Smart Phone Mode soundtrack, that's absolutely one of my favorite CAVE albums!

I need to make my own Shmup playlist one of these days, which would almost certainly be quite heavy on CAVE and Zuntata