Downloaded SCHiM in Steam Next Fest, and I expected to be more into this than I am...? The concept is incredibly underdeveloped; there's no real consistent language as to when you can interact with objects you're "possessing" and when you can't, and the vast majority of objects don't actually do anything at all. It makes for essentially a fairly rote bit of platforming with very occasional non-obvious item use. It also inexplicably opens with an incredibly dry ten minutes of story that has nothing to do with the rest of the game and that doesn't really use its core mechanics, which seems like a waste, but the "actual" game after that isn't really any more interesting.

