
shitpost doggo extraordinaire
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PLAYING:
Final Fantasy V
Sonic Superstars
Marathon Infinity
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WATCHING:
My Little Pony
Game Of Thrones (rewatch)
Random Horror Films
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friend to all who find me as a random encounter
the innate knowledge of a game's genre you gain from playing alot of it makes for some interesting challenges. it's why i have all the respect in the world for many professional reviewers who take that into account.
an issue ive not had with Team Sonic Racing for example, are basic mechanics. ive played kart racers all my life, ive played the All-Stars games, i already know how drift-switching, stunts and weapon direction works.
thing is, TSR barely explains any of that; making an assumption of player experience. a review i read points this out and it's a perfectly valid criticism, considering how important those elements are. it's a bit weird too, TSR was clearly made with a broader audience in mind yet doesn't disclose what would be the difference between playing the game and truly learning it. this despite the fact it freezes the race to give you tutorials on the Team stuff.
it's a part of videogame discussion that i don't see much of online, mostly because we "GaeMers" are pretty well-versed in the medium. i take it for granted and by now i'll probably be unable to recognize such talking points without prodding. it's fascinating.
like
i just played morrowind. i LOVED morrowind. i can explain why quite easily to any interested party who's played games before.
but how would you explain morrowind to someone who's never played an rpg?
that just seems insurmountable to me.
the innate knowledge of a game's genre you gain from playing alot of it makes for some interesting challenges. it's why i have all the respect in the world for many professional reviewers who take that into account.
an issue ive not had with Team Sonic Racing for example, are basic mechanics. ive played kart racers all my life, ive played the All-Stars games, i already know how drift-switching, stunts and weapon direction works.
thing is, TSR barely explains any of that; making an assumption of player experience. a review i read points this out and it's a perfectly valid criticism, considering how important those elements are. it's a bit weird too, TSR was clearly made with a broader audience in mind yet doesn't disclose what would be the difference between playing the game and truly learning it. this despite the fact it freezes the race to give you tutorials on the Team stuff.
it's a part of videogame discussion that i don't see much of online, mostly because we "GaeMers" are pretty well-versed in the medium. i take it for granted and by now i'll probably be unable to recognize such talking points without prodding. it's fascinating.
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does anybody want to help me get the multiplayer achievements in team sonic racing?
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ok...