DogLadyHeather

The Heatherest Of Heathers

shitpost doggo extraordinaire

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PLAYING:
Final Fantasy V
Sonic Superstars
Marathon Infinity

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WATCHING:
My Little Pony
Game Of Thrones (rewatch)
Random Horror Films

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LISTENING:
Last.FM Recently Played

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friend to all who find me as a random encounter

posts from @DogLadyHeather tagged #sonic

also: #sth, #sonic the hedgehog

DogLadyHeather
@DogLadyHeather

it's an iffy topic to delve into but i swear, classic sonic's level design gets the weirdest takes. it's not that far removed from contemporary platforming design (go right, obstacle in way, jump on or over obstacle) but for some reason, people throw out all notions of what the genre entails and just ram into things repeatedly.

hell, sonic even allows further options with offensive movement in the form of rolling, letting you go through instead. you're virtually invincible so long as you're watching the screen.

but no. all the negative gameplay ive seen tapes over right on the D-pad and you consequently get posts like the infamous "red spring in marble zone".

yknow, the one you can avoid with the jump button.


DogLadyHeather
@DogLadyHeather

you see really funny criticism like "that enemy was in the way and hit me" like, yes. yes that's what games are. sometimes there are things in games that you must deal with. have you tried the jump button?



it's an iffy topic to delve into but i swear, classic sonic's level design gets the weirdest takes. it's not that far removed from contemporary platforming design (go right, obstacle in way, jump on or over obstacle) but for some reason, people throw out all notions of what the genre entails and just ram into things repeatedly.

hell, sonic even allows further options with offensive movement in the form of rolling, letting you go through instead. you're virtually invincible so long as you're watching the screen.

but no. all the negative gameplay ive seen tapes over right on the D-pad and you consequently get posts like the infamous "red spring in marble zone".

yknow, the one you can avoid with the jump button.