professional hobbyist, visual novelist (Potion Stand Story, Iron Company), low-rent vtuber, human trainwreck. oregon, USA. let your eyeballs drift gently over to my pinned post for more information and tags and things. long live cohost โค๏ธโ€:eggbug:


โœจ personal website
doodlemancy.com/
๐Ÿ›๏ธ etsy
etsy.com/shop/doodlemancy
๐ŸŸฆ bluesky (most active)
bsky.app/profile/doodlemancy.com
๐Ÿ’Œ my mailing list
doodlemancy.com/#mailinglistinfo
๐Ÿฟ anime list (anilist)
anilist.co/user/doodlemancy/
๐Ÿก toyhouse
toyhou.se/doodlemancy
๐Ÿ“บ twitch
twitch.tv/doodlemancy
๐Ÿ’ญ dreamwidth (RSS-able!)
doodlemancy.dreamwidth.org/
๐ŸŽฎ itch.io
doodlemancy.itch.io/
๐Ÿ”— EVEN MORE PLACES I AM
doodlemancy.com/#links
๐Ÿ›๏ธ pillowfort
www.pillowfort.social/doodlemancy
๐Ÿ˜ mastodon
kind.social/@doodlemancy

me making Potion Stand Story's shop mechanics: oh good god this is so much thinking and math for my pathetic little adhd-dyscalculia brain, this is exhausting to logic out and test, i have to take a break every 20 minutes or i'll fucking burn out. i'm learning a lot and i'm proud of my work but i don't think i want to take on anything like this specifically again, i'm more interested in just making pure narrative visual novels in the future

me after finishing the game: hmmmm if people like it i want to make a v2 with more in-depth shop mechanics. and also i think i'd like to try designing an entire RPG-style battle system. there's no way that could possibly get completely out of control right


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