dosmeow

I'm Sugar. I'm Dos. I'm gay.

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I run the Museum of ZZT

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johnnemann
@johnnemann

It was talking about the music industry in the eighties or nineties, being dismissive of video games as a competitor because "you can't put on a video game to make out to" (paraphrased). So of course as a designer I take that as a challenge. Is there a video game you can make out to?


dosmeow
@dosmeow

The first time I fooled around with somebody a Let's Play of Minority Report for the Game Cube was on the TV.


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in reply to @johnnemann's post:

I feel like there's two varieties of this, one is like "put on the good fmv/etc and make out" and one is like "try to make out while playing the game" and they both have their own flavour

absolutely yeah, any chill experience with a nice world and nice music, that isn't trying to kill you every 4 seconds, where you can just set down the controller(s) for a bit and make out, enjoying the general vibe it's helping create... without oversharing, i have made out to games before. the revolution is already here, in all our hearts.

The N64 South Park game.

Not because it's any good for making out to, but because it was what was in the N64 at the time and it made enough noise to potentially mask from snooping parents that we were making out and not playing the N64 South Park game like they had every reason to suspect we were doing.

Your mileage may vary, but I can only speak from personal experience.

The idea of games being in some way in competition with music is absolutely bizarre to me. They are entirely different things! It's like if publishers were worried about books being in competition with french fries!

any game that only needs one hand to play frees up the other one for holding your partner's hand. i managed to get through the entire first world of Bomberman Hero in this manner (similar hand configuration to how Sakurai controls multiple characters simultaneously in the Smash announcements) because i was simply too gay to let go of their hand yet. love finds a way