eGlyde

Bahamian Queer.

  • she/her

25// Gal. Animator, multi-talented artist jumping around at her own pace.

Hello how are you?


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in reply to @eGlyde's post:

it might be that the plugins are using c#, in which case you'll have to use the mono version of the editor and add a c# project file to the project (i think it's in the "project" menu off the top of my head). not sure if that's what's causing the issue but it always trips me up. hope this helps!

its probably cause they updated the plugin to work in Godot 4.1 and im on 4.0. (another plugin i tried had similar issues with Class names or whatever so I'm sure something changed in 4.1)

so i just used the version that worked on 4.0.