I wanna know what you guys think about Coffee Talk. In detail. It's a game that is very well recieved and very well regarded, I haven't seen any bad reviews of it and it the few complaints came from people who don't even like narrative games in the first place ("too much reading" and such). I would like to ask what you enjoy about and how you feel about it's construction. I'm asking this because I was excited to play it but for a variety of reasons had an extremely bad time. I'm in the minority here but there were too many things that I found genuinely upsetting. Regardless, I want to know the good points, perhaps I was too sour, but truthfully I can't just throw aside my thoughts.
For context I am a Satellite and the game takes place in (fantasy) Seattle. I had trouble with the way it wrote its world view, even if most of those blunders were completely on accident. I played through 1 1/2 times and haven't played the second game (yet) (maybe) (still wondering about that)
I would like to know the ending with the cop character when you give him all his drinks correctly in case there are some reveals I missed, after a certain point I gave him noting but milk in hopes he would shit himself.
i really enjoyed coffee talk but i feel like i was less enthralled by it than some people. i kind of wonder how many people who gush about it have played many other VNs - opinions from my VN-specific communities seem a bit less glowing. i just recently got around to VA-11 Hall-A and i think i prefer that version of a make-drinks-and-chat kind of game. coffee talk was still a solid concept though and i had a great time with it, will probably pick up the sequel eventually but it's not top of my list right now for VNs