I haven't touched pixelart for years, guess time to fix it
Sooooo, have a little WIP
I know it seems kinda stiff (trust me, it really is), BUT while uploaded into AGS and with character actually moving, it looks a c c e p t a b l e
Will try with my usual white-pale cream-burnt orange-black palette, let's see if I would actually pull something with the limitations
Chances are, this blog is about to turn into amateur gamedev diary