epiglottal-axolotl

the h in adhd stands for hubris

i make morlequariat and also sometimes other stuff


Come watch me make and/or play games!
twitch.tv/epiglotalaxolotl
A website I made for some reason
dopcom.net/

SketchyJeremy
@SketchyJeremy

If you solo dev for too long, you end up with a warped sense of reality. You’ll see a trailer for a new indie game and go, “oh wow, this looks great. I bet 3, maybe even 4 people worked on this,” and then you check the developer site and it’s actually 23 in-house staff, a dozen collaborators, and a legendary Japanese composer.


SketchyJeremy
@SketchyJeremy

Baldur’s Gate 3? That’s a big one. They probably had at least two artists. The programmer must have had their work cut out for them.


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in reply to @SketchyJeremy's post:

i think the term indie alone dosen't tell u a lot now since there is such a wide range of team and resources sizes. I'm starting to think maybe grassroots would be a good descriptor of small or solo dev teams. Though indie would still be accurate as well. even without being a dev i find it easy to misjudge the size of a team. There are some great games that i'd assume would be a team effort but end up being one dev and games that i think are indie in the assumed sense but end up being a small team under a big publisher.
-Punkbyte

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