erica

talk account

freelance illustrator, designer, and idk buncha stuff

@kuraine's wife

avatar by karu

ascari
Last.FM Recently Played



i am making the sad dad face from Incredibles here please stop telling people that Krita is a replacement for PS or CSP... like it is totally fine art software and yes it is free which is wonderful as introductory digital art software but i have been doing this for almost 20 years now. i am being very selfish here but it's like an experienced 3d modeler being told that SketchUp is a viable alternative to Maya


You must log in to comment.

in reply to @erica's post:

I have tried Krita and saying it's a good alternative for digital painting is like suggesting to use Blender 10 years ago was a good alternative to Maya. Like, it needs some more time in the oven to cook, and if you don't know what you're doing you'll be worse off. Maybe someday it will be digital painting's "Blender", but not now.

i'm a big fan of linux but so many of the "free alternatives" people suggest are just so much worse than the usual options! art programs are the ones everyone knows, but it's true for basically everything

I've been using it for a few months since my old laptop can't reliably handle PS any more. I think it's pretty ok: its build in brushes aren't great, but the brush engine is pretty good and Ive been able to replicate some of my favourite PS brushes. Theres clipping masks, adjustment layers, decent perspective and shape guides, an ok transform tool. Isn't that enough for ~60% of the digital art that people make? (Theres basically no text or vector tools, but I think thats ok if Im just drawing sprites for a game for example)

The stuff it does not have or does poorly is the stuff that professional workflows are so dependent on that it costs us money to adjust to it, and in this situation it's adjusting to worst software with less features.

Like I said, i don't think the software is bad necessarily! for standard use it works just fine but in a professional "i have been doing this every day for half of my life" capacity it's absolutely not in the same class not even close

there is one thing that krita does that CSP does not, and PS added only in the past year or two: tiling. its nice being able to paint textures directly on a tiling canvas, instead of having to offset it -> paint the seams -> repeat. for the past 8 years i keep telling myself, "one day i'll sit down and customize my hotkeys and whatever so i can actually use this software," but its been 8 years. its not gonna happen.

i do appreciate that krita is officially anti-nft and anti-ai, though.