exebeast

testament's number 1 fan always

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transgender raven woman* | 20s | the one with the lowercase c and the two exclamation marks | posting about whatever I happen to be obsessed with at a given time | i like testament the normal amount



Anonymous User asked:

Genuine question wdym about genres changing in a bad way when related to half life?

I've talked about it before but Half-Life is, to oversimplify a bit, the thing that killed the boomer shooter as it existed from 1993 to 1998. It was a (relatively) slower, more tactical shooter with bulkier enemies that encouraged the use of cover to avoid largely undodgable attacks, with level design much more linear and guiding you through a sequence of set pieces, with much less focus on secrets. Mind you, the game still largely falls into the general area of boomer shooters, it has more in common with quake than it does with halo, you still move really fast, there's still a wide variety of enemies with distinct silhouettes, there's a massive arsenal of weapons with distinct uses throughout the game, and its still a game that I hold dearly in my heart, but there is a direct line between all three games and Half-Life is a very clear demarcation between the types of shooters that came before, and the type of shooters that came out after.

Half-Life 2, on the other hand, very much falls into the camp of a post-halo shooter. You move real slow, sprinting is on a regenerating stamina mechanic, the wide array of recognizable enemies has been replaced with different types combine soldiers, zombies, and headcrabs, all enemy attacks are either hitscan or melee, the implicit and largely skippable narrative of Half-Life 1 has been replaced with long sequences of watching characters talk to each other, there is still a wide arsenal of weapons, but it doesn't necessarily always feel like that when so many of the weapons strictly outclass others. And like, none of these things are strictly bad, Half-Life 2 is an iconic and beloved shooter for a reason, but it is extremely obvious that Half-Life came out in 1998, and Half-Life 2 came out in 2004, in a post-Half-Life, post-Halo world.

This is all a long way of saying, purely down to personal opinion, I like the first person shooter genre as it existed in 1997 much more than I like the genre as it existed in 2004, or 2015 for that matter.


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in reply to @exebeast's post:

I very much agree with this! Like I was all over Wolfenstein, Rise of the Triad, Doom, Goldeneye 64 when I was a kid, but then it was like I played Half-life, and bounced off Counterstrike, gave Half-Life 2 and Team Fortress a try (though loved Portal) and then just decided I was happy going back to what I was used to until like Doom 2016.

I think there is a certain "market selection" thing that happens that decides which features of a genre get emphasized. I think FPSes became the domain of players with a more competitive mindset, and this tends to inform what designers and devs decide, and it becomes a feedback loop, distilling the genre into what scratches a particular itch.

my historical focus is mostly towards single player first person shooters (largely because I can't take a time machine to a dial up quake server from the 90s), but there is definitely something to be said for how the specific kinds of multiplayer in these shooters dying out, both with the changes in systems (slower player characters, smaller arsenals, primarily targeting consoles over pcs with a keyboard and mouse) as well as the advent of centralized servers and player ranking

I'm a big fan! it's a fun of fun, and I'm very excited to see the last two layers. big fan of the general movement of retro revival shooters in general, hrot and dusk have also been a good time, and there are a thousand more I've been meaning to get to. definitely a good time to be a boomer shooter fan

titanfall 2 looks neat but everything I've seen of it makes it seem like it doesn't really have anything to do with the type of shooters that I'm really interested in and has a lot more halo or cod in it than it does anything before 1997