2022
this year i tripled the number of projects on my itch page. i'm making more narrative-driven pieces and messing around with cool new interactive fiction tools. hope to explore more of bitsy 3D, tape window, and other tiny game engines this year.
i've also just noticed that most of the year's projects are in black and white, and my latest two pieces are as horror/thriller adjacent as i've ever been. kind of in my evil era.
click for all 2022 works ↴
- is this a game: silly concept collection twine, january
- in other wordles: speculative wikipedia articles about wordle and its acquisition, february
- station echo: subway station wandering sim made in bitsy 3D, april
- i will not delete my games: manifesto zine, may
- how to manage the heat: summer horror zine, august
- goncharov 2073: sci-fi interactive fiction using tape window engine, december
