folly

for some time, a romantic era dwelt

mousewifegames on

youtube, twitter, & itch.io
|
I'll Be Pod for Castmas
|
follypersist most places on the internet but especially dreamwidth


I finally got to the crèche itself in bg3 this weekend. but then i found out that a plot-and-character-relevant cutscene had mistriggered as I left into the mountain pass, so I needed to reload — i had done so few long rests that multiple things "needed" to trigger before I left the first main area, and they eclipsed one another in a not good way. this meant going back four or five hours and manually longresting—wasting food—to make sure things can trigger "overnight", which is fine but frustrates my lifelike (and mouselike) desire to hoard food, and frustrates the part of me that is, for the most part, not save scumming so that I have a more linear throughline of a narrative my first play through.

I had felt so good finally getting back to the game and making progress, maybe even getting close to finishing act 1 someday. 63 hours in—i'm not subtracting the time I spent that will now be retread; but hopefully the retread might go quicker since it's lost its suspense... but i'm seriously at a "do I want to even go forward. what if i re-installed wotr instead" or "what if i bought mario wonder for the nintendo switch handheld entertainment system"


You must log in to comment.

in reply to @folly's post:

mario wonder is pretty good. i... obtained a copy for free and i'm enjoying it well enough, though i don't know if i'd shell out sixty dollars for it. it's 2D mario. not revolutionary, but very well put-together. you can play as daisy in it also

that's cool! the only way i beat smb2 was as peach (and i think a glitch to make it so she could float indefinitely? or maybe that's how the game actually normally works with her? it's been too long to remember), so that is appealing. but then i'm also pretty bad at platformers. do you think Wonder is likely to be fun/a helpfully paced on-ramp if you aren't very good at these sorts of games but also aren't like an 8yo child?

the game has a lot of features to be easier for players-- there's a badge system which gives the player a lot of options for extra help, (such as a badge that lets you get out of pits, a badge that makes you jump higher, so on) there are playable characters designed for an easier experience, (yoshi can flutter and is immune to damage) and just overall the level design is definitely much easier than that of the NES and SNES games. levels are also sorted by difficulty, and so far you've been able to avoid the extra tough ones if you so choose. i definitely think you would have a much easier time with it than just about any other game in the series.

(and no her float is limited in the original game. you must have used a glitch or a game shark code or something.)