It’s interesting and puzzling to me how Chrono Ark never seemed to develop any sort of real fandom despite selling 300,000+ copies and having an interesting story, amazing atmosphere and art, a high level of polish and a large and memorable (also hot) cast of characters. It seems like pretty much everyone who played it loved it, except the people who got walled by the early skill check boss, but I’ve never come across any sort of fandom community.
I’ll occasionally stumble across someone like Altairis— I highly recommend her YouTube channel if you are trying out the game but struggling to master the mechanics— or the maniac cohost user who made a four-hour Chrono Ark video essay, but they always seem to exist in a vacuum, just posting into the void. There are also a couple of vtubers like Doppio who are big fans but clearly it’s not something that is popular enough for them to stream regularly.
Perhaps the fandom is mostly Korean? I occasionally stumble across Chrono Ark fanart by Koreans that never turned up on pixiv, danbooru, etc. I can find Japanese stuff easily but I’m not really tapped into the Korean web and don’t know where people congregate and post this kind of stuff. More likely I think the reason Chrono Ark will always be a cult game is that it’s kind of a deckbuilder’s deckbuilder. It truly shines when you’ve played everything out there and gotten bored of the same old routine, returning games after a half an hour when you realize they’ve got nothing to offer but Slay the Spire mechanics with a half-assed reskin.
With the official announcement by the studio head that they’ll be developing another game due to Chrono Ark’s financial success, I’m hoping it will have a similar trajectory to Lobotomy Corp, where a cult classic debut game with enthusiastic fans launched a tiny Korean company into the mainstream and got the belated recognition it deserved.