I occasionally see people say things like “Why did Valve do X” or “Why doesn’t Steam work like Y?” And while I think more and more of us are aware of the answers to those questions by this point, as Valve’s strategy with Steam becomes more clear over the years, it could still be worth saying out loud.
I figured I’d throw my two cents into why Steam is the way it is and why it will always work better for certain types of games than other types of games.
i find it objectionable, the idea that things can always be strictly quantified and ranked.
valve may like to believe that they are building an fair and impartial system. but, by building the system they had to make choices in how the system works, thereby creating a system that benefits certain kinds of people.
not every developer can afford $100. not every developer will make a game that appeases the prudish sensibility of puritanical payment processors. not every developer will make a game that is fun to play. not every developer can fit the mold that the system is designed to serve.
we believe that if you do good, you shall be rewarded. but who decides what is good? may it be a human, an artificial intelligence, or a mathematical function -- they all have a bias, for there is no analytical, objective way to rank subjective qualities. your hope will be dashed before you realize you've lost it.
do we believe in the Universal Truth that things can be quantified and ranked? we assign ratings to everything we can imagine on every website and even in our casual language when we say things like "that was 5 out of 5". it appears like we accept it.
but i don't think we should.