so much intl JP indie coverage—broadly, but also with specific reference to this one event—is framed around expats "dragging the doujin scene out of the primordial ooze" (a quote from a conversation I had, not from the article) by people whose only interest is cultivating product, and whose concerns about independent game development are strictly financial, and even well-meaning coverage is framed in terms of The Games That Matter (because they're associated with an established name and/or are tied up with people from or connected to intl games media) vs. The Quirky Japanese Games That Aren't Quite There Yet (because nobody can quite figure out how to sell them)
this wouldn't even continue to bother me so much if I thought mainstream games media was at least abreast of which JP indies are actually seeing success (as defined by sales numbers) but even phenomenally-popular games like Needy Girl Overdose are completely outside of their radar... not only is the coverage so blinkered, and so reliant on the same small handful of ex-[blank] devs from decades past to shape their opinions, but it's not even in tune with the reality they want to present, so why bother?
