funbil

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  • they/them

music composer, writer, game designer and freakshow forever



TV-MA
@TV-MA

It's been frustrating how slow the games industry has been in abandoning Twitter. A lot of other scenes I follow such as indie musicians, artists, the animation industry etc. are slowly moving elsewhere, but games does not want to budge.

Example: I apply to a lot of opportunities for diverse individuals such as game jams, scholarships, and events. Many of them do all their open calls on Twitter. So if you're a marginalized person that's decided Twitter is an actively harmful place for people like you, you're shit out of luck.

When you fill out applications it's just as bad. The only social media they ask for is Twitter and maybe Linkedin. If you get any of these opportunities, your congrats will come in the form of a tweet. If you want to be bumped and promoted by this big organization you better have a Twitter account they can tag!

Like I don't know, if my org was centered around being inclusive or helping people with their careers, I wouldn't want to advertise on the nazi bitcoin site. I know I'm picking on organizations, but a lot of my connections can still only be reached through Twitter.

I feel like the era of sharing your opinions to further your career did a lot of damage. People/orgs/etc are aware they won't be able to repeat their followings elsewhere because other places don't prioritize having hot takes. But should your industry prioritize hot takes?

At some point people in the games industry are gonna have to reckon with the fact that they need to move on. You can only use the nazi bitcoin site for so long before you become complicit with nazis & bitcoin.


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