funwalker

walkin' on the fun side.

artist. illustrator. wannabe gamedev.
thanks for all the fish.

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fearb33k33p3r
@fearb33k33p3r
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funwalker
@funwalker

honestly, i hadn't considered putting a game on steam since i'm just making stinky little baby games by myself in my room but perhaps this has convinced me, actually. i do like and also need money...


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in reply to @insertdisc5's post:

i don’t think they’re in conflict. it can simultaneously be in the best interest for an indie dev selling a game to put it on the storefront with the largest number of customers, and for there to be a number of people who are morally opposed to said storefront for a litany of reasons. the biggest storefront isn’t always the best storefront, but the average person doesn’t really care about what storefront is best, they just use what they already know and the vast majority of people know steam.

That's the main reason I don't use it either. I guess just because Steam is so much bigger it also has WAY more people who are hostile to queer themed games. I don't think I could stomach the sort of harassment I've seen on there, whereas Itch has been very welcoming and receptive to my work.

Maybe it would be worth it for a bigger project, but... it just seems really frightening. :/

Good to know it's not just me!

It's important to factor in mental and physical damage when doing this kind of cost-benefit analysis. Cohost, Itch, and a very few Discords are currently my only online spaces as I tend not to do well online in general.

I do hope at some point to come up with a solution that works for me. Perhaps one day I'll be able to pay someone who can handle online social situations to act as a buffer between me and the digital world....

Is there a, like, Steam equivalent for TTRPGs? I'm planning on launching my TTRPG on itch but mainly because i don't know of other spots for indie TTRPGs and i don't want to kickstarter it.

i would've bought ISAT on itch.io, but i spent 10 minutes trying to find it there and couldn't (so instead didn't buy it). all i saw was the manual and wallpapers.

if that's the experience others are having as well then that probably is skewing things

in reply to @fearb33k33p3r's post:

If only itch.io games worked nice or super easy on steam deck would probably buy more games there then instead. I couldn't even get Zero ranger to work for some reason even after trying a bunch of stuff.

It is a shame since steam and 30% cut feels laughably to take from smaller teams too. Steam page does help a lot with advertising/marketing a new indie game. Not in the sense steam will help you market your game no not at all. Just in the way content creators are more likely to check your game out if it has a steam page and show it in their videos or put it in steam events and mentioned and linked in events for the game