I'm Frankie, I play TTRPGs too much. I will be reblogging and/or posting a lot of furry arte and some of that's going to be kink stuff so heads up
AKA Nerts but that's going back a while


you know what, I don't want a mech game, I want a mech sim.
Something where you have to worry about traction and your centre of gravity and that kind of thing.
Battletech kinda has that in the war game where doing fast turns, walking through rubble, into water, getting punched, etc means the unit has to make a piloting roll to not fall over depending on the pilot's skill and there's just nothing like that in the mechwarrior games, it's just an FPS with slow movement and very long TTK


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