Source: Game Players PC Entertainment 6.3 (May/June 1993)
Scan source: RetroMags
Ultrabots might be the furthest Yeo ever got from a traditional box. At a glance, itβs not even clear which compartment actually holds the software. Its angular style might be described today as βfactory pomo,β a recently developed term for the colorful industrial aesthetic that was popular through the mid-90s. While many of those designs would imply mechanical energy through the use of gear imagery and sweeping curves, the Ultrabots box achieves it through literal movement, like the joints of one of the gameβs giant purple robots sliding into place.
