One of the earliest decisions I made for Project Theseus, all the way back in 2016, when it was still a 5e hack, was that I wanted to use 2d10 instead of a d20 for the core skill check/attack roll mechanic.
There are two reasons for this. The first is that I thought a more "central" outcome curve for skill checks just feels better; I had been Stars Without Number-pilled for a while. The second: advantage can stack.
This sounds like a really elegant way to combine advantage and group checks!
