Writer, game developer, queer artist of failure. Half of @fpg: Future Proof Games.


Future Proof Games
futureproofgames.com/
Before the Future Came: A Star Trek Podcast
beforethefuture.space/

posts from @gaw tagged #The Cohost Global Feed (Marxist-Leninist)

also:

I'm part of a new podcast! We're looking at the ideals of Star Trek: it claims to portray a postcapitalist utopia, but how does that look in practice? In each show, we'll look at a different episode or film (or whatever) of Star Trek, not in order but following thematic connections. The first episode, hopefully coming at the turn of the month, will be on the film Star Trek: First Contact!

You don't need to watch the media in question before listening; we'll do a summary before each discussion. We're all Star Trek fans, but this isn't exactly a Star Trek fancast, so don't worry if you only have a passing familiarity with the franchise.

@beforethefuturecame is still in the Cohost signup queue, but you can follow us there to get updates when an episode drops or ask us questions! My cohosts on the pod are @maw and @justlucy.

Subscribe now on the podcast platform of your choice to listen to our preview and get the first episode as soon as it drops!



I just found out that Star Trek: Prodigy, the really excellent children's animated series, got cancelled by Paramount+ with its second season almost finished and then was unceremoniously removed from the platform entirely, presumably for a tax writeoff. You can still buy/rent it, but it's a Star Trek series that's not on the streaming service with all the Star Trek Series.

Huge bummer. The show's great, with some legitimately all-time banger episodes ("Time Amok") and a good balance between "show for babies who don't know who the fuck Spock is" and "huge Star Trek nerds who give a fuck about how Chakotay is doing." You should steal it and check it out. The creators are apparently trying to find someone to buy the show so that they can air the already finished Season 2.

Capitalism poisons everything it touches.



I just saw a post saying that the capitalist class is the enemy, not AI tools. And while my initial response is, "Yeah, sure, I guess," it made me think of the recent lawsuit against the Internet Archive and their "National Emergency Library," where it used COVID-19 as a justification to make copies of e-books accessible to online borrowers in excess of the number of physical copies it owned, thus violating the copyright of writers and publishers.

Why do I very much dislike the use of plagiarizing learning AI like ChatGPT and DALL-E by everyday folks, while I have no problem with what the Internet Archive is doing? It's partly the difference between plagiarism and piracy: plagiarism produces work that benefits from the work of others without giving them credit, while piracy gives you access to a work without compensating its creators. Those are two different moral calculations, and in a vacuum I feel like piracy is a pretty minor sin... and only a sin at all when a living person is genuinely being deprived of compensation they'd get if you bought a copy of the work instead. Steal from Disney all you like. On the other hand, I feel like plagiarism is always a bad thing, and one that it's hard to find justification for.

There's a more core distinction here, though, and that's that most of the most spectacular and popular uses of AI learning models are through a few narrow access points that feed money to the rich. Deep-learning AI actually isn't that hard to set up; someone with enough software knowledge (like a CS college student or an experienced sysadmin) can get one running on a desktop computer with freely-available software. However, deep learning on the level of Stable Diffusion or DeepL Translate requires a whole lot of processing power to train and operate. This means that a lot of the AI work you see people sharing is the result of someone directly or indirectly paying companies like Microsoft, Google, and Amazon for access to their captive means of production. AI companies, for the most part, have harvested human labor without credit or compensation, and then they charge people for access to that learning database and the processing power to put it to use.

This is the way in which AI tools are a mask (of sorts) for the wealthy. There's a version of AI deep learning that's moral, where it's trained on open or donated material, and where it's used not to replace labor but enhance it. I have no real issue with AI denoising or upscaling of old anime, for example, as long as we recognize that it's a reinterpretation and not some sort of digital resurrection (see Siskel and Ebert's "Hollywood's New Vandalism" for these sorts of concerns about colorization of old films). But the current AI trend is, in a way, much like the thankfully-dying crypto trend: it's a way for the rich to transform capital (and a lot of energy) into more capital by telling us that they're giving us access to something that used to be expensive, while actually selling us a bill of false goods. Crypto was a scam, and AI art is nearly-universally mediocre.

The Internet Archive, on the other hand, makes very few rich people more money. I'm sure that people like the rich weirdo who started it are doing just fine, but there doesn't seem to be much of a way of extracting large amounts of money from it, especially since they seem to run their own servers. Do I wish authors got money when their books were accessed? Yes. Do I think patrons should be charged money to use libraries or the Internet Archive? No.



I just finished Firmament, the new game from Cyan, the creators of Myst. It's... just fine! It scratches that Myst-like itch; the realms are gorgeous, it has a lot of puzzles that are grounded in physicality and mostly involve powering or fueling things and turning them on. I was disappointed that there's not really a big turn to the mechanics; you do a thing in each of three realms, collecting three upgrades for your tool along the way, then you do a harder thing in each of the three realms, then you finish the game. Many of Cyan's other games add a fun complication in the second half; I'm thinking of the lovely revelation of how Obduction's worlds are connected. The story in Firmament is fine, but mostly boils down to introducing a mystery in the first hour, letting you solve puzzles for five hours, and then explaining the (not hugely novel) mystery in the last hour. Not Cyan's best work, but not their worst.

The VR was gorgeous but the controls were almost unusable and my rig chugged way too much in complex scenes for it to be playable. That's okay; I'm happy to play in pancake mode.

There's one big issue I have, though: they seem to have made extensive use of AI content generation.