wow i absolutely despise how cohost automatically lays out images. adding a picture of a horse so it's at least in a grid
anyways! put Sheila the robot bun into unreal and got her axe halberd thing properly animated in-engine. i also spent some time setting up a palette swapping system that just stores palettes in a big data table, makes it really easy to swap them out on the fly and i can even pass in the emissive color to the halberd's particle systems.
look at my cyborg bunny btw