I'm watching raocow play the Satellaview Zelda game, and it's really interesting in a lot of ways! But the funniest part is how often the game makes you stop and listen to it. It'll straight-up stop all the action in the game, put a big "WAIT" sign over everything, and deliver some voiced exposition to you. Which is really neat in concept, but the acting is done in a really weird way. There are gaps in between each line of monologue, sometimes multiple whole seconds long. You're not listening to anything or doing anything in that time, just.....WAITing.
Which is extra funny because there's a strict time limit of (less than) an hour per play session due to how the Satellaview worked! And the clock beeps with each minute going by so you don't lose track of time. So you can literally hear this old guy wasting your time as the clock beeps while he's telling you that shops exist again or something.
