i'm poking at a card-based RPG idea i've had for a while and trying to build myself up to dusting off my löve memories. i think⦠maybe i can do it. i think i can definitely do it when i finally don't have to work anymore, so for now at least i'm poking at like, where i left off with it last (2023-08).
i previously worked out mechanics and was making prototype cards to test with in tabletop sim but i don't remember anything i was actually doing beyond the broad strokes mechanics, and apparently i'd figured out a decent bit of the nitty gritty! i have a bunch of icons and what they mean and it's vaguely coming back to me just glancing at it.
i get sort of a like⦠pre-imposter syndrome? or something? like i feel like i can't even develop the skills to make games, but i don't think that's true at all. i've literally made things that technically functioned before and i've at the very least developed a lot of my planning for my game ideas; i'm just tired all the time and have trouble maintaining momentum in my endeavors, creative and otherwise.
i'm glad i can prototype this game easily in tabletop sim lol. i should figure out how to import a custom game board and pieces. last time i just used a chess board for a battle map and assorted default assets for characters and monsters.
i know TTS has a lot of potential depth tho, especially after playing spirit island and arkham horror in it⦠but then that's one more thing i need to learn. idk. at the very least i think i'll look up how to make a game board

