In addition to Geograph Seal, I also recently finally managed to pick up a copy of the rare-ish Saturn port of Linda Cube, a really, really neat open ended animal collecting RPG designed and written by Shouji Masuda, a longtime Japanese developer you probably haven't heard of unless you're well-versed in your (mostly) untranslated RPGs, but that your favorite Japanese RPG developers certainly have.
I've talked about Linda Cube before, but my fondness for it runs deep and it remains as engrossing as ever. I believe the PS1 version, which is like 98% identical content-wise as far as I'm aware, is finally playable in English after many years spent getting a patch put together, so I won't go into too many specifics here for once when you can actually play it for yourself. But like every good Shouji Masuda RPG, it's very good at using both sharp, yet concise dialogue and systems that compliment the setting and premise to deliver a gameplay flow and ambiance with a lot of texture without a lot of belabored exposition and the like. Masuda's RPGs are generally systems first and narrative second, preferring to let the former do a lot of implicit texturing for the latter, so if you like games with meat that tell a lot of their story through implication, including the gameplay itself, I'll always recommend his stuff and Linda Cube is definitely among the top of the heap worth checking out even now.
Anyway, I've only ever beaten the first scenario in full, which I've done a couple times, but I'm gonna try and make a concerted effort to finally clear all three of the main ones at last, especially while I have a bit of a work lull between now and TGS. So I may have some more thoughts on this to share later, but for now I'll say, if you care about the history of Japanese RPGs, Masuda's work is crucial to examine and you've got no reason to skip over Linda Cube now that it's finally playable in another language. Couldn't tell you how the translation itself actually is, but I believe it was shepherded by some longtime fan translation veterans who have a lot of passion for the game itself, so, I imagine the English script is pretty all right in its own right.
Just go out and play Linda Cube now that you finally can, okay? 

