I just stumbled across a fairly uncritical JP article about the impending Steam release of Stormshot, a recent Android game that deliberately modelled and marketed itself as the fully-realised version of a specific format of mobile-ad fake-game, in an approach not dissimilar to the recently-buzzing YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM!
Y'know the ads for that one side-view game where the player has to shoot a bullet and ricochet it around the stage to hit some target (that they never, ever seem to hit)? Stormshot promises hundreds of levels of a game made in that specific image, but with one little catch: they bogged the game down with such an insane and ever-increasing amount of mobile monetisation horseshit and long-winded narrative with horny pirate ladies and completely unrelated resource/base-building trash between stages that it'd almost be less deceptive if it was still just a non-sequitur... not that you'd know it from some of the fawning crap I just read. It's apparently been downloaded over 10 million times on Android, and when I look at the reviews I see a ton to the effect of "you promised me a real game that plays like a fake game and instead gave me a real game, wtf". Telephones, dude.