one of the more peculiar Mega Drive soundtracks: Wimbledon Championship Tennis, which was explicitly designed to mimic the sound of the PC Engine/SCC wavetable for whatever reason. I've heard plenty of hobbyist attempts at replicating specific FM tunes via SPC800, X6800 tunes/fan covers made with the faux-SCC drive SCM, etc but I can't think of any other commercial games off the top of my head that were so obviously trying to replicate the sound of contemporaneous chips (and actually pulling it off, mind.)
(that SCM driver ended up evolving into something that showed up in a couple of random M2-dev'd GBA games, as it happens)
Misty
@dog
7 hr ago
That must be what those DiGi Charat games used, huh.
Yup: SCM creator Akira "mokimoki" Saitou (1973-2016) worked on both games as a freelancer and contributed ver3 of their driver (ver2 being a private build that they'd demoed for some people but never publicly released). The approach was moreso "a lightweight driver with a ton of versatility and a specialisation in retro tones" so those games aren't slavish SCC homages (the second especially), and there were multiple people working on the audio, including Manabu Namiki, who all had their own fixations at that time, but there are quite a few tracks that are straight faux-SCC: