gosokkyu

エンド

  • 戦う人間発電所

owatte shimatta


gosokkyu
@gosokkyu

Mikado's announced another Shooters Fes event for 2024—ICYMI, these are STG-centric live gathering that bring together active commercial STG devs to reveal or talk about their new/upcoming projects, sell merch, etc. I wanna say last year's event got turned into a series of panels at TGMS or some other con, so this is their first dedicated event in a minute.

The schedule on the website lists a lot of familiar participants: Taito, Granzella, City Connection, M2, Success, etc. I guess the biggest surprise is that some of the Bitwave folk from Sweden are going to be there, talking about their Toaplan Steam ports.

There are still a few as-yet-unrevealed slots on the schedule, but City Connection's kicking off with the announcement of a new game, and Happymeal (makers of Final Exerion) are hosting a "Final Series" panel, so I expect they'll reveal their next Jaleco IP revival game. I also expect Granzella to informally announce something, because Kujo informally announces things any time he appears in public.

It'll be streamed on Mikado's channel, and I fully expect the Mikado manager's dad-rock VGM band to play a tune or two.


gosokkyu
@gosokkyu

schedule:

12:00: City Connection (new title...!)
13:00: bad arcade company (one of their games already leaked, Air Gallet)
14:00: Bushiroad (Macross Shooting Insight)
15:00: Neotro (NeverAwake, and they're teasing something... might be connected to a loop lever/spinner controller)
16:00: Pyramid (Alice Gear Aegis... probably just demoing their customary April Fools caravan minigame)
17:00: Granzella (R-Type Final 2/3/Tactics 1+2, plus whatever else Kujo feels like mentioning)
18:00: Taito (Ray'z Arcade Chronology Strahl aka the DVD concert release, and maybe something else...?)
19:00: M2 (DOJ Rinne Tensei, and maybe more...?)
20:00: Hamster (probably just demoing already-released/announced stuff, but who knows)
21:00: Bitwave (Toaplan PC ports, and probably a date/drop for the final batch)
22:00~23:00: ending (might just be chat, might also be dad rock)


gosokkyu
@gosokkyu

@Streetmagik 1 hr ago

Maybe M2 will talk more about Ubusuna or their original Aleste game? 🤞🤞

The little hints I've been given suggest it might be another Taito collab... and as I'm typing this, I just remembered that they already announced a Night Striker reissue way back when, so I guess they'll formally reveal that project

that or more Toaplan stuff, they're long overdue on some of those (but like, what aren't they overdue on)


gosokkyu
@gosokkyu

City Connection's big announcement: their TAKExOFF studio (Akai Katana, Deathsmiles I+II) is collaborating with G.rev to port Under Defeat—specifically, they're porting and expanding Under Defeat HD for modern platforms (PS5/Switch/Xbox/PC)

new features include

  • Shinji Hosoe's returning to provide a new soundtrack
  • visible display for ranks and other data
  • subtitled radio channel (taken from the old guidebook)

due out this winter!


gosokkyu
@gosokkyu

...and they're porting a second G.rev game: Mamoru-kun wa Norowarete Shimatta! / Mamorukun Curse!, their late-'00s overhead run-and-gun that's most famous for being the source for YOKAI DISCO

new features:

  • all DLC content included as standard
  • Yousuke Yasui's returning, but they're playing coy about precisely how he'll be contributing
  • story mode is being revamped for full 16:9

due out next year


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in reply to @gosokkyu's post:

Heh, yeah. After some of the early stuff like Aka to Blue and SDOJ, it seemed like their licenses were structured in a way that precluded home ports of the underlying game, even without their bonus stuff? But maybe that didn't financially pan out for then, because it hasn't blocked more recent home ports like Akai Katana and Batsugun

I don't think there's anything stopping Live Wire or whoever from porting SDOJ... my presumption was that they simply didn't want to have to port/fix the X360 version, but after the recent Inbachi clear blew up online, I figure they'll probably take a stab at it

re: A2B, the studio behind the game is essentially dead, so I don't think CC nor the original dev is able to finish the pre-existing attempt at a home conversion. I imagine they're not that confident in the viability of a 4:3 version anyhow.

in reply to @gosokkyu's post: