gosokkyu

エンド

  • 戦う人間発電所

owatte shimatta


daavpuke
@daavpuke
Gungage - Your Absolute Revolution
Your Absolute Revolution
Gungage
00:00

Another PlayStation 1 game that was forgotten, Gungage (NOT Gungrave) is a rare release that came to Europe but not the US. The third-person shooter is built around replayability, which was a double-edged sword.

As neither the unlock system nor the light platforming was fantastic, the overall mediocre game failed to wow people on style points alone. For director Hideo Ueda, previously in charge of Sparkster on SNES, this pretty much spelled the end of their career in the cutthroat Konami culture.


gosokkyu
@gosokkyu

FWIW, Gungage was far from the last thing Ueda ever did within Konami—most of their known contributions from then on were strictly technical/support roles, but they were one of the leads on Neo Contra, which one might want to put forth as a mea culpa for Gungage. Publicly, their last known activity within Konami was noted in 2012... beyond then, there's been no indication as to what they might've been up to or if they're even still there, and the frustrating thing is that a lot of 573 vets are still there, wasting away doing god knows what.

Even if Ueda does nothing ever again, they've contributed a respectable number of quality action games: the aforementioned SNES Sparkster and Neo Contra, but also Akumajou Dracula X68000 (Castlevania Chronicles) and Axelay, before they became busy porting all of Konami's arcade STG to home consoles.



(source)

kinda surprised I hadn't seen anything like this before, considering how fanatical Wizardry diehards can be: FINARDRY, a Pyxel-powered browser remake of the Famicom version of the original Wiz in the style of FC-era Final Fantasy: https://finardry.web.app/ It's not something that could be easily converted to English, but the dev has expressed interest in doing so, so here's hoping that none of the IP owners get pissy about it

There's a changelog (in Japanese) breaking down exactly which mechanics were removed/altered and why—many were made to conform with FF's own way of doing things, or were simply cut because fitting them within the FF format was a pain, but the broad idea was to make something newcomer-friendly, so a lot of the edges were sanded off and the level of challenge was lowered across the board.



dog
@dog

Oh man. The Gregory Horror Show and Midnight Horror School mobile games are coming to Switch and Steam. I've got to play these. The PS2 Gregory Horror Show game was an absolutely wild survival horror game; these ones look like they're surreal adventure games. Never been rereleased before.


gosokkyu
@gosokkyu

For those who missed it, these reissues were precipitated by a crowdfunding campaign for a brand-new Gregory Horror Show PC game, due out in June of next year—they haven't yet shared footage but it's an action-RPG being made by an unremarkable mobile dev that sounds like it'll be leaning more on the casual side, and they aren't (or at least weren't) planning on an English release:


gosokkyu
@gosokkyu

G-MODE Archives Gregory Horror Show & Midnight Horror School have a release date: they'll be out on Steam & Switch on October 26, ¥800 each or equivalent



"look what they did to Rayman/Jade/etc" mate who fuckin cares, why is there a Blood Dragon cartoon in 2023. who could possibly still be amused by faux-80s anything at this point in time. when will this horseshit go away