At GDC 2024, Isaac Olander, CEO and art director at Swedish-based studio Tallgran, gave a panel on the current state of representation for Black characters, with a particular focus on why Black hair continues to be a tricky thing to nail for games. Having produced 3D models for titles like League of Legends and Insomniac Games' Spider-Man series, Olander's work emphasizes authenticity and showcasing style and personality—with the assertion that having both is indeed possible.
Read the write-up of Olander's talk, "Authentic Representation of Black Hair in Games," at Game Developer.