i stay away from directly saying anything but if youre dead set on knowing Literally nothing about this game, i talk about the overall structure below the cut in a ramble.
@nex3's Void Stranger review has got me wanting to say so much more about void stranger than i have already. i love this game so much. it almost certainly won't be everyone's cup of tea - it makes many a break from Modern Conveniences and Established Wisdom and has a lot of friction that prevents you from smoothly slipping along a line of solid puzzling - but if you even have the potential to recieve what it's transmitting within you it will make you into its kind of freak if you play it long enough.
and you will slowly realize this when you find yourself opening an image editor or a notebook to take a visual note of something odd you saw or of a puzzle you struggle with, when you begin to pick up the little mechanical quirks and tricks, when you realize that you've started to become familiar with how the rooms you've been through really tick, when you have started to understand the void as a singular whole location when you inevitably start on a second, third, fifth, twentieth time down, when you see yourself knowing the back ways and all the solutions between them by heart not as a series of rote individual steps but as a series of procedures and tricks you have built for them in your mind yourself, when you are rewarded for unraveling the loose threads with more ideas, more questions, more mechanics and tools, more thoughts to wrap your head around, and rewarded for successfully drawing the conclusions to all of those with more of the turn based tile puzzling you have come to understand intimately on a mechanical level - how the puzzles are constructed, how to work their geometry to your advantage, how you have been restricted, how every piece on the board moves, how you and your kit figure into it, how the very structure of a turn itself functions - and you come to deeply understand the game as a game in a way so many others never think to really ask you to, and when you have become so directly hooked into it you are rewarded with understanding of the mechanics, of the wider lore, of the girls of the stories, and how it all meshes together in explicit statements and implicit concepts to form the whole of void stranger, and you have been revealed to the void the way it has been revealed to you, and there is no sweeter feeling than reaching the bottom and being rewarded for your tenacity and devotion
i'd say i cannot wait for System Erasure's next game, but honestly i think i am willing to wait as long as it takes to cook up the next samsara simulator to peel my mind like an onion and fuel a new hyperfixation once more
