highimpactsex

blogger and game dev

no more social media. i make text games that are poorly rated in game jams and talk about cool niche stuff.


i’m 14 titles done out of the 35 canonical infocom titles i’m planning to play through. the only title i don’t plan to so atm is the infamous adaptation of Shogun as i have not read that book yet.

they’re all playing with that interesting balance of Literary Artistry and Commercial Viability, so even the bad titles have something interesting going on. i find it refreshing to see people write and design games. utterly inspiring.

and honestly, i genuinely love this company and reading about their wacky history. i have fun looking forward to whatever they’re coming up next and reading their absurd feelies.


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