highimpactsex

blogger and game dev

no more social media. i make text games that are poorly rated in game jams and talk about cool niche stuff.


this was an interesting journal article on Colossal Cave Adventure and it features photos of the real cave network that inspired the game. i was surprised by how accurate it was: the staircase was real, an axe, and even rock formations that resembled a birdcage!

it was neat to learn how much of the game stayed true to reality and when it diverted into the realms of fantasy. like how crowther got pissed by one area so he just turned it into an obstacle that you must bypass.


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