highimpactsex

blogger and game dev

no more social media. i make text games that are poorly rated in game jams and talk about cool niche stuff.

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in reply to @highimpactsex's post:

really difficult games are cool because they allow for a style of indulgent and demanding game design you can't access any other way... it's like the difference between testing competency vs. mastery (i think a lot of dev's first games are this way and then they learn to dial it back haha). wings of vi is always my goto when i want a fix of this style, it's SO exacting and precise but incredible gratifying when you finally pull it off