hikari-no-yume
@hikari-no-yume

okay so, i finally found the DOS FPS game i'd played the demo of as a kid!!! i could remember it being in 3D, with configurable sound card options, a kind of sci-fi รฆsthetic, some outdoor sections with brown being the predominant colour, but also prominant use of electric blue...

based on those details i knew it had to be from the mid-to-late 90's. sure enough, it's Domination (1998), apparently also known Rex Blade: The Battle Begins.

screenshot of Domination (1998) running in DOSBox. a typical 2.5D scene from that era of DOS gaming: grainy pixelly textures, straight walls and floors, a gun rendered as a sprite

playing it now, i understand why I didn't keep playing: it sucks.

the reason i was reminded of it and wanted to find it again today is that i remembered the sound card options, and wondered if it had General MIDI i could try out with my new (old) MIDI module. sure enough, it has both FM synthesis and MIDI, and both OSTs suck. lmao.

BUT.


hikari-no-yume
@hikari-no-yume

update! i've recorded an extensive video of the thing that the post above is about: https://www.youtube.com/watch?v=cC8oECLUXzs


You must log in to comment.

in reply to @hikari-no-yume's post:

IIRC, yes it is!

It amuses me that this turned up on my timeline, because I think about this game and its fully featured programming language every few years. Even as a child, my mind was blown that a game could do that, especially since the game it was embedded in sucks serious ass. Clearly, that effort might have been better spent on just making a simple construction kit rather than a Wolf 3D clone in 1996.

in reply to @hikari-no-yume's post: