hootOS

HOOT_OS - V.30

Stryxnine Amity Pulsatrix
(30/🇨🇦/Saskatchewan)
NACRS Organizer
esports broadcast producer
plural, autistic, adhd
disability & queer activist
hobbyist archival researcher
bylines in Traxion.gg
loves @kadybat and @traumagotchi and @kaceydotme

57RYX9 DESIGN - Visual FX and Graphic Design North American Cohost Racing Series organizer & founder
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hootwheelz@escargot.chat

terrycavanagh
@terrycavanagh

My Free Game of the Week is SLIPPY, by Stuffed Wombat.

This game is pretty slight - which makes sense, it was made in just two hours! But it does a very clever design thing that I don't think I've ever seen before, so I've found myself thinking about it again and again. Let me tell you about the thing!

SLIPPY is a simple 2D platformer with a bunch of stages. But instead of having you complete each level in sequence, or, god-forbid, presenting you with a neatly arranged grid of levels to choose from, SLIPPY just randomly changes the level each time you fail.

You still have to do all the levels, to be clear, they're just being fired at you in a random order, and if you fail you immediately get to try a new one! And this means the game ends with you dramatically alternating between the same 4 levels you're stuck on, then 3, then 2, and finally just replaying the single hardest level. Amazing!

[Play online (itch.io)]


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in reply to @terrycavanagh's post:

Yeah you pinpointed why I liked this level selection mechanic so much: it creates a personalized difficulty curve! The level I found hardest may be different from yours, but the randomness and elimination upon completion means I get to finish my hardest levels last, which was really satisfying