Here are some screenshots of NFS Unbound. This is probably the most significant visual error I've seen in the game so far, and I've been wondering what the hell causes something like this. Hopefully you're the one reading this chost who might have a better guess than me.
The first image happened first. It was instantaneous, and hard on the eyes when it happened. I paused the game and things seemed normal, then returned to gameplay and everything was fine again... except the windshield, which was less fucked but still fucked.
I've got two guesses:
- Depth of Field and Motion Blur effects would show up through a windshield, meaning you can rotate your camera around the car and see the scenery whipping by much more clearly through the glass. Since the windshield is the only material/shader that continued to be affected by this bug while everything else was fixed, I believe it may be a Post-Processing issue.
- EA's game developers all encrypt their assets when they ship the game. Since it's always the textures getting screwed up and not 3D assets like vegetation, cars, traffic or lamp posts, it makes me wonder if the live decryption tool they're using is corrupting the texture data it's decrypting somehow.
what's y'all's guesses? cuz that's all i can think of aside from "Frostbite engine just sucks lol"



