Spent a week working on a piece of game that is my perfect mix of ambitious and idiotic. The kind of stuff I live for when it all comes together.
The week before this I was very much in "not gonna finish" crisis mode again. I had to extend the timeline for this current iteration, giving everything way more time than previously expected. I have not gone this far - handing off this piece of the game for real editorial scrutiny - and of course, I was imagining it was more ready than it is.
Stepping outside of the safest parts of the game, tested parts, into the beyond... the real meat of the game... an overwhelming prospect. But here I am, making it better, making it substantial... dare I say, making it good as fuck.

