stubbornlights
@stubbornlights asked:

What's one feature you've always wanted to implement in a game, but never wanted to code?

god. all of them? programming is a nightmare. whenever i start a coding task, the question i constantly ask is "how can i get this done as quickly as possible so i can think about literally anything else"

(somehow the exception to this is engine design, which is ALSO a nightmare but my hyperfocus latches onto it so completely that i will lose hours puttering around if i don't go in with a concrete goal)


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