hthrflwrs
@hthrflwrs

I keep calling it a Snake Farm sequel but at this point I've overhauled nearly every major system to create a completely different gameplay loop. I'm really excited by it!

Basically imagine Snake Farm but with no snakes, no oil, no teeth, no buying enemies, a completely different economy, and no farm, BUT it's still a recognizable evolution of the exact same premise


hthrflwrs
@hthrflwrs

This is enrichment for game designers. Completely change as many systems as possible while keeping the same incentive structure and thematic core



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