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in reply to @hthrflwrs's post:

They certainly are JPGs only given value by a perverse marketplace, but they are also literally fungible, unlike NFTs (or physical trading cards). My copy of "Lutece Twins (Trading Card)" is exchangeable for any other copy of the same card.

wouldn't that be true of duplicate NFTs as well? i can't imagine why anyone would care about the precise identity of a particular token, even if it's technically traceable, short of maybe the occasional "oh this is the one [some famous guy] had once"

Yeah, that's the lie of NFTs; you can mint one that's identical in every way except its provenance. Apparently folks do care, or pretend to care, about the fact that NFTs have a cryptographically-enforced history, and Steam trading cards have no such history (at least, not publicly viewable). It's very silly, like everything about NFTs.

It's been a while, but I think we estimated the games' playtimes and aimed to have a full set of cards drop over the course of a full play. The Majesty of Colors is set to 5 minutes, and Ossuary is set to a half-hour.

They still get traded even if they're just in game screenshots.

The really annoying bits are the badge rewards, where you have to make 6 increasingly differentiated badges for handing in a full set of trading cards repeatedly (and then the last one for handing in a foil set of cards) and Valve gets weirdly picky about making sure they all look both similar enough and different enough from each other. It's the only time Valve has ever dinged us on aesthetic criteria and I'm still confused about what they want because it's not documented as far as I can find.