hupfen

Author, Technically

Somehow at the intersection of op-ed navel-gazing and FF14 shitposting

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posts from @hupfen tagged #extremely video games

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Over on Mastodon, where I'm doing my short-form muttering into the void, I've plopped myself into a writing-centric community. And so, in between the daily life vignettes and shameless self-promotion, there's some writing-focused icebreaker hashtags. One of which is "seven books to know me", which has naturally paired with "seven films" as well. Haven't really seen one for video games, though. Maybe I'm in the wrong scene for it, but oh well.

But then, I also saw a YouTube video from someone trying to work through their backlog--which, godspeed fella--and during one of the many tangents (it's a YouTube video about video games, so of course) he brings up this ancient meme: a horse, on a beach, staring at the ocean, going "man". Classic. And it reflects a specific mood. Not just "oh, that was enjoyable, I'm glad I experienced it" but "that has hit me in a very particular way". Which is more what I hope to do with my writing (totally reasonable and modest aspiration, I know). So I sat down and tried to think... what are the seven games that would make me a horse standing on a beach? Not my favorite games, ones that hit that particular feeling. And here's what I've got, in no particular order:

No Man's Sky

The interior of a space station in No Man's Sky

The game has a lot that I'm admittedly a bit shrug about. But the way that 65daysofstatic's music swells on the first visit to a space station... okay, ya got me. Close runner-up moment when I finally made it to Hilbert, it actually felt like an accomplishment.

Chicory: A Colorful Tale

A cartoon doggo doing a sick flip in a partially-painted world

I knew going in that the game would have a certain soft tenderness about it, but they did a great job of using that to just be unapologetically earnest about so many things, and that's a strength. Earnestness is too rare.

Kentucky Route Zero

Some folks in a forest with a giant eagle and big optical illusion vibes

I didn't care for Kentucky Route Zero. Not that it was bad, it was just... fine. But the desolation and sense of community at the end did something to me. Was my strongest "shrug to tearing up" whiplash ever.

FEZ

A screenshot of Fez, a 2D game that's very squares

A rare game that actually hit me with its mechanics rather than its narrative. They used 2D -> 3D well, and at the time I played it (back in college), its depth of secrets was honestly impressive.

Final Fantasy XIV: Endwalker

My FFXIV bard character having a chat before an ominous fog-shrouded tower

The other FFXIV expansions, not so much honestly. Nice romps, good lore, but Endwalker naturally had to deal so much with endings of things small and (very) large. Of course it's melodramatic, it's Final Fantasy, but it swept me up for sure.

Night in the Woods

Flat-shaded cat person Mae shouting at a party how she's a trash mammal, which, mood

I grew up in a Possum Springs. I knew guys like Gregg and Germ. I was far too meek and self-isolating to have the kinds of experiences Mae does, but regardless, I have never felt so seen.

Lucah: Born of a Dream

A screenshot of Lucah Born of a Dream: scribbly, red, indistinct, vaguely blasphemous

I don't think I actually finished Lucah (I struggled towards the end of every souls-like game I've played) but its unapologetic style and personality sucked me in so hard for the entire ride up to that, it made me want more things that feel like that.

Maybe, with a bit further thought, I could put together a better list. And they're definitely not my favorite or most formative. But hey, they do be Very Video Game, and I'm here for that.