my take on game design is there should be more hostile games towards its players, none of you game devs learned anything from drakengard 3 and god hand
my take on game design is there should be more hostile games towards its players, none of you game devs learned anything from drakengard 3 and god hand
broke: i have to play nier replicant like 3.5 times to see all the endings??
woke: i get to play nier replicant like 3.5 times?!?!?
drakengard 3 might not be the first game I've ever ragequit but it's definitely the one I've respected the most for making me do it
This is one of my favourite quests in an MMO that I've ever done. I love that it didn't tell me SHIT about what to do to accomplish it and explicitly told me to go away and stop bothering.
If the last ten years have taught me anything it's that gamers deserve hostility
I Wanna Be The Guy is an openly hostile Super Metroid and the world is better for it
A: Sure, *Souls games are hard, but they're fundamentally fair. Every death feels like you had the opportunity to avoid it!
B: Yeah? What about when those storm wolves fell out of the sky and killed me? Was that "fair"? Should I have seen that coming?
A: ... funny. I misspoke. Every death is a Souls game is funny, not fair!