iiotenki

The Tony Hawk of Tokimeki Memorial

A most of the time Japanese>English game translator and writer and all the time dating sim wonk.



if there's one constant in my day to day life, it's me trying very hard to not ponder how we're probably in for another couple decades of crafting and survival mechanics constantly being grafted onto every single game genre imaginable, justifiable or not, as the kids who grew up on minecraft and roblox begin to enter the industry and make games based on what they like


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in reply to @iiotenki's post:

im part of the minecraft generation except i never actually owned minecraft and only played it at other people's houses, and this obsession with crafting and building things that everyone else seems to love is killing me. at least there's plenty of old games for me to catch up with before i have to play these minecraft-likes

Yeah, the original Minecraft alpha and beta versions came out while I was in college and, at the time, I respected it for what it was, but it was never my thing. I get that those things can genuinely have stuff to offer, but anymore, so often it feels like level progressions added to FPS games post-COD4 where it's really just insincere busy work that prods at people's addiction centers and completionist impulses. When it's genuinely additive and the UI is unobtrusive like in Zelda, I can ultimately live with it, but I don't otherwise actively seek it out. End of the day, I just will always like more authored, deliberate experiences in games and I grew up with a ton of Legos as a kid (and is also similarly very tired of Lego's ubiquity today 😩).