ikuyo

the Curly Brace scholar

33, married, trans. Developer by day, TASer in the night, musician somewhere in between. Married to @amberciera.


(played on a Nintendo 64 with an everdrive cartridge)

Smash is simultaneously extremely important to me and something I think I'm done with.

A group of friends and I founded the first collegiate Smash crew in Chile. I TOd for a while. I worked in a pretty well known Smash fangame. And yet, I think something broke in my interest for Smash after the release of 4. The game itself didn't stick with me, and the community showed its true colors in ways I wasn't willing to accept.

I didn't mind Ultimate. I didn't buy it. We only have it beause my wife did get it before moving in. I left the Smash Flash dev team in 2017. It's been hard to me to connect with Smash since, and I've found new stuff to fill the void.

Smash 64 has an unique charm to it, however. And Smash Remix has been brewing some stuff with it for a while, So Amber and I booted it up.


And to be fair, it is hard to separate the context from the game for me. Smash 64 reminds me of a simpler time, before the thoughts that came to me about Smash were the fall of Project M, the abuser-infested communities, the hours of tech to learn. And Smash Remix could have fallen into the typical traps a lot of smash projects fall into.

But it doesn't!

It's charming!

The new characters all fit right in. I played a lot of Marina and Bowser. I like their take on Bowser! I love Marina, she's a cute rushdown character with a command grab!

Amber played mostly Marth, Ganon and Young Link. Ganon is a beast wow. Super Armor Warlock Punch in the Smash 64 engine is cracked lol.

We had so much fun going thru the stage selection, the music choices, the single player stuff. It all feels right at home in the simplicity of this game.

Amber put it best: "This is the most fun I've had playing Smash in a while".

We streamed the whole thing https://www.youtube.com/watch?v=lEY4wijC4ZI


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