
33, married, trans. Developer by day, TASer in the night, musician somewhere in between. Married to @amberciera.
I barely need to introduce Cave Story at this point. Everyone knows Daisuke Amaya, with the help of many friends, would work on it for years to release it quietly in 2004, and the game slowly took off overseas after a wonderful translation by the Aeon Genesis crew. It's a wonderful game that hit the gaming sphere just at the right time. and i love it to pieces.
Anyway, Nicalis would acquire the rights to the game at some point (I'm actually not fully sure, and information is fuzzy), and they would end up re-releasing this game. But weirdly enough, several of these releases have a bunch of changes that would end up creating a very chaotic list. And here's all of them, in chronological order!
Regardless of whatever you think about Nicalis (and anyone who knows me knows I got plenty to argue on the matter), the many rereleases have significant things different from each other and it's interesting that people don't know much about them. While you can find many of the QoL changes and more if you know where to look (like here, cough), the changes have been significant enough that at least 3 versions have unique glitches and significant new content
Addresses a lot of CSE2 inaccuracies reported to me, and fixes a crash when using it with the Cave Story Randomizer
You can download it for Windows here: https://doukutsuclub.knack.com/database#my-mods/edit-mod/5ecc783fee5fa10016eef82e/
I'm uploading it for Linux later today