inbtwn

here comes the no notes ghost 👻

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hi there. i'm inbtwn. nice to meet ya!

i sometimes post about Things, mostly niche internet things like youtube videos, webcomics, etc. but i also reblog (rebug) a LOT of cool things so uhhh be warned



prophetgoddess
@prophetgoddess

(i haven't played hi-fi rush and probably never will fwiw)

something i keep thinking about is how stuck in the past video game soundtracks are on the whole. most AAA games have cinematic soundtracks, usually very hans zimmer in style: epic orchestras, occasional electronics if they're making a sci-fi game. indie games either have throwback music (chiptunes, soundfonts, etc) or sort of abstract electroacoustic ambience in a genre indescribable as anything other than "video game music."

what is extremely rare is video games ever taking influence from pop music. when they do, it's usually a throwback: y2k dreamcast style games with drum & bass soundtracks, or hi-fi rush's early 00s alt-rock. this hasn't always been the case! those dreamcast and ps1 games with the designers republic cover art that people are so fond of borrowing from weren't doing a throwback, they were borrowing from a style of music that was popular and relevant then. despite their limitations, people made music imitating all kinds of stuff: 70s prog rock, early 90s new age, trip hop. now all we can do is imitate their imitations.

the past ten years in pop music have been dominated by hip-hop, specifically trap. hip-hop has obviously been popular for a lot longer than that but it was in the 2010s that even the whitest most milquetoast pop music felt the need to incorporate at least the veneer of hip-hop production or be left behind. i have never heard a video game soundtrack with a trap influence. i've never heard a video game soundtrack with skittering 808 high hats and booming kicks except mine. i can think of very few video games with soundtracks influenced by any style of hip-hop.

and this is really weird! rappers love video games. young musicians in general love video games! the undertale soundtrack has shaped an entire generation of musicians. imagine if the people who made hi-fi rush were in touch with the kind of music actual music-obsessed young people today love? imagine a game like this with a soundtrack featuring artists off a subculture party poster. imagine if any of the people who made music for video games weren't insanely old and/or white?

i've been playing final fantasy 7 again recently and i was struck by just how varied and interesting the music is. to quote my friend @bea on the music that plays on the boat to costa del sol: "people these days don't have the guts to give their games nauseous clown music." jenova's theme is a weird.. orchestral house banger with a john carpenter bassline?

instead of honoring our favorite game soundtracks by aspiring to make something just as weird and personal and unique, instead we're making copies without originals and meticulously recreating the childhoods of millennials.

if you're over the age of thirty and make video game music, or are responsible for hiring people to make video game music, i really encourage you to branch out both your listening habits and production techniques. make video game soundtracks that feel like they're part of a conversation with the rest of culture instead of being walled off. get fl studio and make a terrible drill beat. i promise i won't judge you.


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in reply to @prophetgoddess's post:

i had a similar thought when i saw the game too, like i think one of the first things i said was how 00's the main character feels. and that "i wanna be a rockstar" thing is older than time at this point. game looks fun, no real hate, but it would be neat to see, idk, hyphy appear in a game? or maybe some funk carioca? maybe even cumbia! theres whole worlds of styles untapped, its suprising really

and ive been saying for like two years now id kill for a def jam fight for ny made today. i would love to play as lil yachty in a game like that!

a fighting game starring currently popular rappers would be insanely good and popular and video game studio heads are too fucking white to see the potential. why the hell hasn't iron galaxy made this already dave lang knows who rappers are

it's not like people don't know—the issue, if you want to call it that, is that the majority of rappers featured in those games had basically surrendered all their rights to the label, and thus the label could sell them as a package deal and make a good chunk of money for themselves but the individual rappers weren't getting shit and weren't able to negotiate for more or even opt out (with exceptions, there were people external to Def Jam that they specifically sought out, or in the case of DMX, cut out because they didn't want to spend the money to keep them). Making a game like that today would mean cutting deals with a couple dozen individuals who know their worth and aren't going to settle for a nominal one-off payment, which is as it should be, but also expensive and impractical, and if and when somebody does do it, it'll probably be some completely different game that someone think will monetise better (and they'll probably be right but fuck em)

re: your original post, I'm sort of conflicted about SF6—like, I think people overstate how much "hip-hop" is in SF3 and seeing how much of SF6 is them trying to specifically and primarily reference SF3 instead of anything real or contemporary is kinda corny, but at the same time, SF6's producer is genuinely plugged in and passionate about rap and I do hear a lot of direct influence from contemporary Japanese rap production... so it's not that it's inauthentic, necessarily, I just happen to not like the particular direction they've gone. Dude loves modern boom-bap too and yet I hear zero of that anywhere, cmon

i think watch dogs 2 (which had hudson mohawke/rustie do the soundtrack) is the only time i've seen a Big Game try to do something different with a soundtrack? but even there hudmo feels like the 'approachable' side of things rather than coming from someone with a deep love for that kind of music.